Technology
The stack behind every product we ship.
We work across the immersive stack — headset and handheld applications, real-time 3D, applied AI, multi-user environments, and the input hardware that makes any of it usable in a classroom.
AR, VR and Mixed Reality
Head-mounted and handheld immersive applications built for Meta Quest, Android and Cardboard VR — the delivery targets our products already ship to.
AI-assisted learning
LearnXR pairs XR with AI to deliver self-paced, curriculum-aligned learning paths rather than fixed linear lessons.
Interactive 3D content
Interactive 3D models, simulations and virtual environments — from science labs and geometry to historical reconstruction.
XR interaction hardware
Handheld 6DoF input with buttons, sensors, haptic feedback and gesture recognition, developed under a NIDHI PRAYAS grant from the Department of Science and Technology.
Shared virtual spaces
Multi-user virtual classrooms and collaborative environments where participants share one space regardless of physical location.
Cross-platform delivery
Built with Flutter and Firebase to deliver consistent experiences across mobile, tablet and web alongside the headset builds.
Delivery targets
We build for the hardware people already have.
A platform that only runs on the newest headset does not reach a government school. Our products ship to standalone headsets, ordinary Android phones and Cardboard VR at the same time.
Products
Where the technology lands.
LearnXR™
XR + AI learning platform for schools and colleges.
Spatial simulationDigital Twins
Interactive digital replicas of real environments.
Next step
See it running, not described.
Book a session with the team and we will walk you through LearnXR, Digital Twins and the work we are doing in your sector.